
gittech. site
for different kinds of informations and explorations.
A basic Markdown parser in C++ (header only)
jpmarkdown
a very basic header only markdown parser.
uses boost::spirit for parsing and lexing.
have look at the tests for an idea how to use it.
i will add more examples and use cases later.
at the moment there are these renderers:
- PlainTextRenderer: renders everything into a plain std::string. code execution does not work really. i only added some fake results for testing
- HTMLRenderer: renders everything into a very simple html std::string. code execution does not work really. i only added some fake results for testing
markdown
this only supports a very limited and adapted markdown dialect.
it only supports a few attributes:
*italic*
, **bold**
, [link](reference)
, inline code execution (not specified in the standard specification), custom attributes (also not standard)
inline code execution
the renderer is responsible to render these correctly.
$code$
executes a code snippet like on a command line and inserts the result.
$$code$$
executes code. if the code returns a value this value is inserted. if not, it just executes.
$:include.lua$
includes an external file and executes it. should not insert any text.
custom attributes
custom attributes: %text%(attributename)
the renderer is responsible to render them correctly.
tests
the tests are written in objective-c++ and there's an xcode-project for that, but you can safely ignore that if you are not on a mac or don't care about the test. at the moment it fails one test for the html renderer because it does not correctly render linefeeds. i might change that in the future but it does not have a hight priority.